First of a few posts with my own thoughts arising from the recent New Scientist ‘Instant Expert’ event.
Games and Game Theory appear to be the ruling paradigm for the current AI top dogs. Both Irina Higgins and Simon Lucas made clear cases for the choice of gaming environments as AI training grounds, and referenced Game Theory, too.
Don’t worry, I’m not going to try to argue with them – but I do think it is worth examining the assumptions that underlie gaming approaches and Game Theory, and considering these as they relate to the problem spaces which we dearly wish that AI could help us with. As you might guess, I am not sanguine… Continue reading